A peek behind the
curtain to see what actually happened on the table of the Battle Report
Sorry about the
three day wait for a post, this is what happens when I visit family in other
places and much of my schedule is taken up doing things with them. I'm going to put up three posts in a row
today though, so that should make up for it.
In the meantime I think that one of the things that I am going to do
from now on is I'll do a series of stuff, then do about a week of story
writing. This could be anything from
doing a battle report, just adding some fiction to the universe, or fleshing
out an army or some other stuff.
Hopefully it will give you guys something to think about and be entertained
by and not just feel like I'm lecturing the entire time. Plus it will give an example of what I mean
with some stuff or provide some inspiration for other creations of your own. For instance the Battle Report that I just
did is by no means perfect. I think that
I did a poor job of actually detailing the battle itself and spent too much on
story and character development, but that is what practice is for. And while I'm at it is there anything you
guys think I can do better? Any tips
that you have from your own efforts? If
any of you have tried using my advice could you show me what you did? Warllama already did that and I posted a link
to his blog when I found out and read it.
I'm also going to
put out a suggestion for you all to check out a blog called Aleph Sector 40k Campaign. This has some awesome material
that is entirely fiction based, so its telling a story with the battles they do,
it’s a very intriguing tale that I have been reading through and am currently
through about the first year of material they have done (took about 30 minutes
I think for 5 posts). Its certainly
gotten me going on designing a campaign… not like I'll ever get to play it. A second blog is scorpius GLC's world of wargaming where he is doing awesome stuff for his army in terms of creating some serious story and setting and making it into a campaign and detailed report for people to see on his youtube channel. Finally I got a mention on Game Over by Don for my work and I'd just like to thank him for mentioning me, glad to know that some of you think that I have some things to say that are worthwhile. Hopefully I will be able to continue that trend. Now if only I could reliably post on time each day...
An interesting fact
I learned the other day from listening to an episode of the Overlords
(currently working my way from the newest to the oldest, now that its summer
and I have free time I'm able to listen to about 4 hours of podcasts a day so I
have made serious progress on listening to stuff. Heard all of the Turn 8 podcasts in a week
and a half, and caught up on 3 episodes each from several other podcasts that I
hadn't had a chance to listen to. Quite
a lot of audio 40k I know, but I've always found that podcasts help time to
pass because otherwise I get bored not having my brain be stimulated. Painting isn't exactly the most intellectual
of pursuits after all, its really quite mindless when you suck at it like I
do). In any case they were interviewing
Aaron Dembski-boudon (I think that's the spelling but whatever) and they were
talking about Abaddon. You know the guy
that I'm talking about. So what was
interesting was how he pronounced it.
I'd always said it as ABBA (the band) dawn (sun in the morning). He said it as A-bad-dun. Think a southern hick talking about a spoiled
egg, a bad 'un. That’s going to be a
pain to adjust to and make myself say instead of how I used to.
And after all of
that stuff I think you guys deserved to see what had happened so you can see
how much I didn't tell you and the creative license that I took. Because that's just how I roll. So here you go:
Points: 3000 per
side
3 teams: Orks versus Tau versus Space Marines and
Imperial Guard. Free for all (this is
why it was so painful that both turned on the Tau and virtually left each other
alone. In the end they each took one
killpoint from the other and that was it with the battle wagon firing once at
the imperial side and twice at me I think).
Orks were using
forgeworld rules though not the models because he doesn't want to spend the
money and I agree with him when he should be spending his money on more
standard stuff first.
I won't give all the
lists entirely, just a basic run down.
Tau: 3 broadside squads, 2 of 2 and 1 of 1. 2 Shas'o commanders with bodyguards armed
identically aside from iridium armor on the one that was taken down by the deff
dread (stupid Orks having two turns in a row to move since I went first then
last I think). 2 squads of 3 battlesuits
with plasma and missile pods. 1 kamikaze
battlesuit with TL melta and BS 4 (a wargear upgrade for Tau). Hammerhead with obscured cover when 12"
away and shoots like fast, 2 pathfinder squads of 4, 2 kroot squads of 10, 1 6
man fire warrior squad with carbines, 1 6 man fire warrior squad with pulse
carbines, 1 10 man fire warrior squad with pulse carbines, an ethereal with 12
veteran fire warriors (BS4). 2 piranhas
with melta guns and BS4.
Orks: 3 Trukks, all with nobz (one squad has 4+ sv
and 5+ inv. and FNP). Took 3 warbosses
(we were basically ignoring the force org since he was convinced by himself to
play on his own and not play with the Imperium since I could have scaled up my
list since I have the most stuff of us) with klaws and that’s really all that
matters for them. 2 kannons with grots.
Battle wagon with Supa gun or something like that, S8/10 (can't
remember) AP3, 72" range (or enough it didn't matter from his corner) and
filled with 2 Big Meks and some nobz.
Deff dread with skorcha and close combat weapons. Looted wagon with boom gun. 3 deff koptas, 5 storm boyz, 10 man squad of
kommandos, 5 man squad of kommandos.
Imperium: Vanquisher leman Russ with heavy bolter
sponsons, leman Russ battletank, chimera with multi-laser and flamer sponsons,
veterans with 3 melta guns, command squad, platoon squad with 2 meltas or so, 3
infantry squads, 2 with flamers and 1 with grenade launcher (naked but for that
one change), specialist squad with meltas, 2 heavy weapon teams with lascannons
(for one) and the other has 1 lascannon and two auto I think. 3 scout sentinels with lascannons. Space Marines had a bunch of tac marines that
never did anything but kill kommandos and my suicide pathfinder devilfish and
riders (that was the BEST moment of the game.
Tank shocking and taking out two squads that just came on because they
were on the board edge was hilarious.
Especially when the ENTIRE army turned and blasted them to death. But it took their ENTIRE army to kill all of
them. It was GREAT). Had a squad of 10 shooty terminators with
tigurius (the ultramarine librarian in any case. Killed himself by periling twice after
failing to do anything to the hammerhead he was trying to machine curse. 6 psyker powers and did nothing with any of
them, rolled 12 twice on the third attempt each turn lol). 2 land speeders with multi-meltas that deep
struck.
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