Just an update on an event with an editorial at the end, not the normal quality, apologies for that.
So I don't have that
much time, sorry for not posting the past two days I've simply forgotten since
I haven't been in the habit of posting so later tonight I should have time to
copy and paste while also looking for a picture but at the moment I have a very
short window of free time since I really need to get packing.
I know that this is
really just a lore blog, but I just wanted to throw in a brief report of a
recent event that I went to. At its most
basic level it was a team tournament with one player having 1000 points the other
1500, using all the new rules aside from terrain placement (fortifications were
allowed), warlords you roll once and pick with that result from any one of the
three tables, allies could consist of up to but no more than 1/4 of your
points.
I took my Tau and
also I grabbed a farseer and 5 pathfinders, also an Aegis defense line, suffice
it to say I had 4 troops (though that never ended up mattering), a 3 normal
suits, a shas'o (with x2 shield drones and himself a 2+ Sv) and x2 bodyguard,
x2 broadsides, and some pathfinders. I
don't know why I keep taking pathfinders since I seem to be the only Tau player
who can't seem to make them work, I always end up not doing anything
substantial with them and just use them to hold off an enemy assault for some
time (as you've seen in a previous Battle Report). My partner took 1000 points of Dark
Eldar. Archon with 2+ inv (you all know it
and despise it), x10 wyches in raider, x5 kabalites in venom, x4 incubi
(including klaivex) in venom, x2 ravagers, x2 3 man reaver squad with caltrops.
First game we got a
bye. It sucked. Gave my partner a chance to learn the new
rules since he hasn't laid his eyes on the rulebook yet and doesn't pay
attention to rumors or blogs, but all the same it was extremely boring and I
felt like it seriously decreased the value of the money I had spent to come for
now only 2 games ($10 total plus gas, about 3 gallons round trip). In any case after spending 3 hours 15 minutes
waiting to actually play since the lunch break was after the first game we
finally got to game two.
Facing off against
necrons with 1 doom scythe (a surprise considering the lists going around at
the moment) and he had 4 wraiths.
Nothing else ever mattered in his list.
Partner was death wing (who found out at the start of our game that he
could only death wing assault a quarter of his army since he had misinterpreted
the special rule; I always hate pointing things out like that to people because
I feel it really makes the game less fun when they can't play like they had
planned to, but this event I felt like was more a chance to learn the rules
than an actual event. Its okay though
since they took second and each got $15 store credit anyways). Belial and 5 squads of terminators with one
DDM (for those of you who don't remember Dice like thunder when they used it or
IVC when they occasionally mentioned it that is a drop-pod dreadnaught with a
multi-melta and heavy flamer). Of course
there were 5 objectives with one being in the very center of the board.
What happened: To keep it brief I took literally 3
casualties because I loled and outflanked my commander directly behind their
lines (it was the sideways deployment, a pain in the rear to do since their DZ
was against the wall and there was a convenient book shelf unit that occupied
an additional 6" out from the wall next to it on one side. Great placement, no one has any idea why that
is the freaking spot for that book case) where they lost 2 drones and one
battlesuit before the game ended. I
rolled like a boss, 8 3+ Sv's? I can do
that. Only thing that got me were the 2
AP 3 shots that I thought were going to get to my commander anyways but ended
up killing that guy. Too bad I entirely
forgot about Look out sir, since that entire unit aside from the drones were characters
since the bodyguard are shas'vre. In any
case what is important is what I learned from this. Pathfinders are crazy awesome with their
precision shots that are AP 1 on 5+ to hit, especially against
terminators. Having a farseer allow them
to reroll because of prescience was dope, so almost always hit with 5 shots and
then about 2 AP1 shots were given to the terminators (I forgot until game 3
that I could allocate on 6's so I wasn't taking out Belial unfortunately. That would have been nice to kill his
warlord). Aegis only got to shoot twice
(game ended after turn 3, ran out of time because my partner took WAY too long
with his turn. I tried as best I could
to speed things up by doing simultaneous shooting and we both moved at the same
time, but he was very indecisive and kept referring back to me for tactical
advice and it just took too much time).
And only took off 1 hull point off of the doom scythe because I rolled
poorly and missed with 3 shots despite TL.
But allies are awesome, aegis was great because that forced the enemy to
prioritize their targets differently since there wasn't much point shooting at
the things behind it (Pathfinders have 2+ cover, which is very very nice. Didn't shoot at them once lol). 1 Flier isn't so bad, take multiples based on
this one game. Eldar jetbikes are crazy,
we would've totally won this game if it had gone to turn 4 because they can
move 12" and then 36" turbo-boost, perfect for contesting. Also that 3+ cover because reavers are
skilled rider was just as good as last edition.
Vehicles are just as vulnerable as we suspected, annihilated the command
barge on turn 1 and then the dreadnought turn 2. Ignored the drop pod because it wasn't doing
anything significant. Just be careful
about the objectives, one of our objectives (of course) was the booby trapped
one, of course that means very little to most armies anyways, and even less
when it explodes only on 1's. 2+ Sv's
are just as great as expected, 4 wraiths charged my commander and his surviving
bodyguard and they took 1 wound. Suck it
wraiths, who's your daddy? Also the
archon was terrific with 2+ invulnerable, because enemy lord challenged him,
archon was only worried about 1 necron fighting him and hurting him instead of
the entire squad, so was able to contest that objective and was going to keep
doing so until the end of time.
Game 3 was against
Orks and chaos, nothing much to be learned from here other than the fact that
not deploying half your army is not a good idea against an army of Tau and a
bunch of Dark Eldar that have Ravagers and who knows what. We focussed fire upon the chaos player and
almost wiped him off the table turn 1 (after we seized the initiative due to my
partners good rolling) and mostly ignoring the Orks. That fire that we couldn't put on the chaos
because we couldn't see him because we'd killed what was visible was expended
killing things like a trukk and some deffkoptas or lootas. Nothing particularly 6th edition happened
though, we didn't have much interaction with the rules that changed aside from
psychic powers (only mine ever went off since the 3d6 check meant the Orks
never got to manifest heehee). My dice
were hot this event because I kept rolling 6's on the damage chart even though
I didn't need it because of AP 1 railguns.
Perhaps the thing to remember is that its okay to go second because then
you can deploy (and this was a tactic that was used in 5th as well obviously)
all in one area while your opponent is spread out.
I'll provide one
final note. While I was watching the
various tables during game 1 while my partner read the rules that I pointed out
to him to read up on, I found a table that had a team of douche bags. This is actually my first time seeing anyone
actually be jerks in how they play in all of my experience at this game store
and it really shocked me. Literally
everyone else is fun to play with or against, these two are the only ones that
no one likes to play, and you can tell because no one likes to talk to
them. An instance of their evil was when
the tyranid player on the opposing team forgot the shooting phase and had
started to declare an assault. He hadn't
even rolled any dice, just declared it.
They then looked up something in the rules because something was unclear
an then the guard player found out they had entered the assault phase. Consequently the other two then shrugged
their shoulders and said sorry you didn't get to shoot, it’s the assault phase. Before any dice had been rolled for the
assault phase either.
There are two points
to be had here, what those two players did and then how the guard player
reacted. First there is nothing that
anyone can say that can convince me what they did was right. That is playing in a manner that is
unsportsmanlike, un-fun, and certainly not in the spirit of the game. I don't care that the rules say that the
assault phase is after the shooting phase is over, nothing had even changed on
the board, no movement, no overwatch shots, no models removed, nothing. If you are going to play like that, do it at
home in your troll cave with other trolls who are like you and have no real
friends who will even make conversation with you when you are browsing through
the store (there was about a 10 foot radius of empty space around them at all
times that people weren't playing against them.
Would've thought they could take a hint). But enough about that I only mention it
because it honest boggles my mind and frustrates me when people are like that.
What also was
uncalled for was the guard player's reaction.
Sure I can understand being upset that your partner forgot about the
shooting phase. But he wasn't reasonable
about it at all. First of all he should
have understood that the tyranid player forgot about the shooting because he
doesn't do much of it anyways and so what little he has is sometimes forgotten. Second everyone makes mistakes and this isn't
unusual at all. Third he shouldn't have
kept on about it for 10 minutes, railing on the guy. Not cool.
It’s a game, treat it as such, move on and have fun. By complaining all you ever do is spoil
everyone else's time. Its like that
everywhere, if you talk negatively then your life and the people around you
will begin to feel negative to you and to others. This is why a lot of people stopped listening
to the Eternal warriors, they almost never said anything positive for a long
time, and only now are starting to sound better (on those rare occasions they
release an episode). Blogs are like that
as well and why I try and be positive and stick with my chosen topic. This is why I don't read blogs like Yes the
truth hurts, not only because he frequently says things that are ridiculously
stupid and often without much evidence and sheerly is theory hammer without
play testing, but he can never say anything good. So not only do I not gain anything from his
articles, but also I end up hating the company that owns the game I play or
just the game itself! Whenever I find
myself disliking the hobby for some reason or another though, I'll go to places
that people actually laugh and talk with positive attitudes. The Independent characters is one of the best
ones, Turn 8 and the Overlords are also other ones. Blogs that are also positive are often ones
such as Warllama's blog or the Aleph sector campaign.
So I'm sorry to have
used your time making you all read an article that isn't thought out like the
others along a decent topic, but I just felt that this one time I should say
this type of thing since it was on my mind.
I'll do my best to stay on topic and stay positive so that this blog
stays relative to your interests. Until
next time, this is Charging Carnifex.
Sometimes you just have to get it off your mind... There's no rule that says you can't go back and edit this post later either.
ReplyDeleteI'm thinking about participating in a FLGS's tournament next weekend (my first), but I'm worried about how many D'bags I'll have to deal with.
I'd think if the Farseer was there for the pathfinders you should use "Doom" to make sure the AP-1 shots actually wound. However the Primas Power for Divination is more useful overall.
I wouldn't worry about it. I've been at this store for about a year and a half and of the maybe 40+ people that play 40k (I haven't met all of them but I've seen many many people) these are literally the only two I've seen, and if nothing else you will meet others who you enjoy talking with just as much as you dislike anyone that you might meet. I always put myself out there at social events just because I love meeting new people, and the likelihood of making some new friends is almost guaranteed to be far greater than talking to any jerks, let alone entirely jerks. To be honest the internet, in my experience, spouts too much filth and exaggerates the amount of d'bags, and unfortunately I suppose I just added to that exaggeration. I will always advocate going to events because just about everyone is actually fun to play with in this game, people are nasty on the internet but when they are face to face they suddenly lose their nerve. Especially when they realize they might face serious repercussions in person as opposed to just being banned for trolling. Have fun, best of luck to you and hopefully you have a great time!
ReplyDelete